hpx/threading_base/thread_data.hpp
hpx/threading_base/thread_data.hpp#
Defined in header hpx/threading_base/thread_data.hpp.
See Public API for a list of names and headers that are part of the public HPX API.
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namespace hpx
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namespace threads
Functions
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constexpr thread_data *get_thread_id_data(thread_id_ref_type const &tid) noexcept#
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constexpr thread_data *get_thread_id_data(thread_id_type const &tid) noexcept#
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class thread_data : public thread_data_reference_counting#
- #include <thread_data.hpp>
A thread is the representation of a HPX thread. It’s a first class object in HPX. In our implementation this is a user level thread running on top of one of the OS threads spawned by the thread-manager.
A thread encapsulates:
A thread status word (see the functions thread::get_state and thread::set_state)
A function to execute (the thread function)
A frame (in this implementation this is a block of memory used as the threads stack)
A block of registers (not implemented yet)
Generally, threads are not created or executed directly. All functionality related to the management of threads is implemented by the thread-manager.
Public Types
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using spinlock_pool = util::spinlock_pool<thread_data>#
Public Functions
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thread_data(thread_data const&) = delete#
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thread_data(thread_data&&) = delete#
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thread_data &operator=(thread_data const&) = delete#
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thread_data &operator=(thread_data&&) = delete#
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inline thread_state get_state(std::memory_order const order = std::memory_order_acquire) const noexcept#
The get_state function queries the state of this thread instance.
Note
This function will be seldom used directly. Most of the time the state of a thread will be retrieved by using the function threadmanager::get_state.
- Returns
This function returns the current state of this thread. It will return one of the values as defined by the thread_state enumeration.
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inline thread_state set_state(thread_schedule_state const state, thread_restart_state state_ex = thread_restart_state::unknown, std::memory_order const load_order = std::memory_order_acquire, std::memory_order const exchange_order = std::memory_order_acq_rel) const noexcept#
The set_state function changes the state of this thread instance.
Note
This function will be seldom used directly. Most of the time the state of a thread will have to be changed using the thread-manager. Moreover, changing the thread state using this function does not change its scheduling status. It only sets the thread’s status word. To change the thread’s scheduling status threadmanager::set_state should be used.
- Parameters
state – [in] The new state to be set for the thread.
state_ex – [in]
load_order – [in]
exchange_order – [in]
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inline bool set_state_tagged(thread_schedule_state const newstate, thread_state const &prev_state, thread_state &new_tagged_state, std::memory_order exchange_order = std::memory_order_acq_rel) const noexcept#
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inline bool restore_state(thread_state const new_state, thread_state const old_state, std::memory_order const load_order = std::memory_order_relaxed, std::memory_order const load_exchange = std::memory_order_acq_rel) const noexcept#
The restore_state function changes the state of this thread instance depending on its current state. It will change the state atomically only if the current state is still the same as passed as the second parameter. Otherwise it won’t touch the thread state of this instance.
Note
This function will be seldom used directly. Most of the time the state of a thread will have to be changed using the threadmanager. Moreover, changing the thread state using this function does not change its scheduling status. It only sets the thread’s status word. To change the thread’s scheduling status threadmanager::set_state should be used.
- Parameters
new_state – [in] The new state to be set for the thread.
old_state – [in] The old state of the thread which still has to be the current state.
load_order – [in]
load_exchange – [in]
- Returns
This function returns true if the state has been changed successfully
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inline bool restore_state(thread_schedule_state new_state, thread_restart_state const state_ex, thread_state old_state, std::memory_order const load_exchange = std::memory_order_acq_rel) const noexcept#
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inline constexpr thread_priority get_priority() const noexcept#
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inline void set_priority(thread_priority priority) noexcept#
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inline bool interruption_requested() const noexcept#
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inline bool interruption_enabled() const noexcept#
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inline bool set_interruption_enabled(bool enable) noexcept#
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inline void interrupt(bool flag = true)#
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bool interruption_point(bool throw_on_interrupt = true)#
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void run_thread_exit_callbacks()#
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void free_thread_exit_callbacks()#
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inline constexpr bool is_stackless() const noexcept#
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void destroy_thread() override#
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inline thread_stacksize get_stack_size_enum() const noexcept#
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template<typename ThreadQueue>
inline constexpr ThreadQueue &get_queue() noexcept#
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inline coroutine_type::result_type operator()(hpx::execution_base::this_thread::detail::agent_storage *agent_storage)#
Execute the thread function.
- Returns
This function returns the thread state the thread should be scheduled from this point on. The thread manager will use the returned value to set the thread’s scheduling status.
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inline coroutine_type::result_type invoke_directly()#
Directly execute the thread function (inline)
- Returns
This function returns the thread state the thread should be scheduled from this point on. The thread manager will use the returned value to set the thread’s scheduling status.
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inline virtual thread_id_type get_thread_id() const#
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virtual void init() = 0#
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virtual void rebind(thread_init_data &init_data) = 0#
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thread_data(thread_init_data &init_data, void *queue, std::ptrdiff_t stacksize, bool is_stackless = false, thread_id_addref addref = thread_id_addref::yes)#
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virtual ~thread_data() override#
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virtual void destroy() noexcept = 0#
Public Static Functions
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static inline constexpr std::uint64_t get_component_id() noexcept#
Return the id of the component this thread is running in.
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static inline constexpr threads::thread_description get_description() noexcept#
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static inline constexpr threads::thread_description set_description(threads::thread_description) noexcept#
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static inline constexpr threads::thread_description get_lco_description() noexcept#
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static inline constexpr threads::thread_description set_lco_description(threads::thread_description) noexcept#
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static inline constexpr std::uint32_t get_parent_locality_id() noexcept#
Return the locality of the parent thread.
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static inline constexpr thread_id_type get_parent_thread_id() noexcept#
Return the thread id of the parent thread.
Protected Functions
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inline thread_restart_state set_state_ex(thread_restart_state const new_state, std::memory_order const load_order = std::memory_order_acquire, std::memory_order const load_exchange = std::memory_order_acq_rel) const noexcept#
The set_state function changes the extended state of this thread instance.
Note
This function will be seldom used directly. Most of the time the state of a thread will have to be changed using the threadmanager.
- Parameters
new_state – [in] The new extended state to be set for the thread.
load_order – [in]
load_exchange – [in]
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void rebind_base(thread_init_data &init_data)#
Private Members
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thread_priority priority_#
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bool requested_interrupt_#
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bool enabled_interrupt_#
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bool ran_exit_funcs_#
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const bool is_stackless_#
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thread_stacksize stacksize_enum_#
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void *queue_#
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constexpr thread_data *get_thread_id_data(thread_id_ref_type const &tid) noexcept#
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namespace threads